Oculus VR—Extensive collection of VR biometric data including eye tracking, hand movements, and physical dimensions
Oculus/Meta Quest devices collect extensive personally identifiable biometric data including eye tracking, hand size and movement, physical dimensions, play area dimensions, and environmental data. Research shows VR tracking data can identify users with 95% accuracy from less than 5 minutes of data. A 20-minute VR session records 2 million data points. Unlike medical data, VR tracking data is unregulated. Mozilla Foundation and EFF criticized Meta's approach, noting company's poor privacy track record makes this data collection particularly concerning. Data combined with Facebook's existing surveillance infrastructure.
Scoring Impact
| Topic | Direction | Relevance | Contribution |
|---|---|---|---|
| User Privacy | -against | primary | -1.00 |
| Overall incident score = | -0.750 | ||
Score = avg(topic contributions) × significance (high ×1.5) × confidence (0.50)